Esther Wu is currently a concept artist at High Moon Studios working on the Call of Duty franchise, and has been working in the entertainment industry for the last 4 years. She first started with two internships, one at Muse Games, an indie studios in NYC and then Sony Online Entertainment (now Daybreak) on Planetside 2. Following graduation at the Savannah College of Art and Design, she worked at Turn10 on Forza 6 as a concept artist, and then worked at 2K Games as a marketing artist for Mafia III and Battleborn. Following that she moved down to San Diego to work at High Moon Studios for Destiny 2: Forsaken. She has freelanced in between for studios and companies such as Ironklad, Hasbro, Super Evil Megacorp, and Wizards of the Coast.
Call of Duty
Destiny 2: Forsaken